# of Players: 2 - 6
Ages: 13 and up
Play Time: 30 minutes
Designer: Donald X. Vaccarino
Publisher: Rio Grande Games
You`ve always been a night person; lately you`ve even considered becoming a vampire. There are a lot of advantages: you don`t age, you don`t have to see yourself in mirrors anymore, if someone asks you to do something you can just turn into a bat, and then say, sorry, I`m a bat. There are probably some downsides though. You always think of the statue in the town square that came to life and now works as the tavern barmaid. The pedestal came to life, too, so she has to hop around. The village blacksmith turns into a wolf whenever there`s a full moon; when there`s a crescent moon, he turns into a chihuahua. That`s how this stuff goes sometimes. Still, when you breathe in the night air, you feel ready for anything.
A 500-card expansion for Dominion, Nocturne comes with 33 new Kingdom cards, and introduces new Night cards, which are played after the Buy phase, Heirlooms that replace starting Coppers, and Fate and Doom cards that give out Boons and Hexes.
Dominion: Nocturne on boardgamegeek.com